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Guild Wars 2 ‘s chief game designer talked about charging mode

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ArenaNet ‘s chief game designer – Colin Johanson (Colin Johanson) recently have publicly stated that the “battle 2 (Guild Wars 2)” will be like before the “battle (Guild Wars)” generally , the use of a buyout system , and provide store service . Colin Johnson said , we produced our favorite items , and it made ​​a “evil ” test – we put all employees are recruited , look at all the micro-transaction items , the items we sell to distinguish among which has something “evil” attribute with the exclusion , so to determine the future of the mall to sell something !  If you want to buy FFXIV Gil, you can visit our site: http://www.vipmmobank.com/

Colin Johanson (Colin Johanson) said: “The mall will not sell any ” evil ” items ! ” As for the “evil” What is the definition ? That is, refers to their ability to make the players more powerful items ! The ” Guild Wars 2″ of the mall will be like before the ” battle” -like , only sold some decorative props and other peripheral services, rather than players in the game the items needed !

Colin Johnson said , “Guild Wars 2 ” will also be like before the ” battle” as adopted “buy ” system fees , just buy the game will be able to play smooth in the end . Until now, in the ” battle” micro-transactions within the mall is very successful . As the ” Guild Wars 2 ” has a more than ” fighting” the development of a larger scale , we recover the production costs in the future will be more difficult. However, we believe that the “battle 2” than the “battle” to attract more players to join , so you can offset a lot of development costs.


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